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Wylde Flowers - Town

Most of my work on the town in Wylde Flowers was optimization and adding backfaces to meshes for cutscenes, as well as helping bake lightmaps, though I did get the chance to upgrade the "League of the Conscious Mind" center interior and help with the exits and their bordering fences or bridges.

The building originally felt more sided with a particular religion so we decided to rehash it and make it more ambiguous. I was allowed to go a bit wild with the insides as long as I kept the outside design the same and inside Cameron's office, barring minor tweaks. I went with the mountain imagery on the door and really tried to expand on that, making it more of a modern communal gathering place with a spark of "oooh and awe" with the stained glass. I had help figuring out the organ design with our in house musician, John Guscott! I'm very happy with how this building came out and I hope y'all enjoy being in it, if only for the art ;)

Check out the game here!
https://wyldeflowersgame.com/

Responsible for exit area to Farm

Responsible for exit area to Farm

Responsible for exit area to Forest

Responsible for exit area to Forest

Responsible for exit area to Oceanview Countryside

Responsible for exit area to Oceanview Countryside