Dreamland was definitely the biggest area in the Labyrinth but I think the most fun area for the environment artists. The shades of purple, gold trim, and the dreamy atmosphere made it really fun to design around. I enjoyed crafting the big walls with the gold trim details and was able to use the trees I made for the Hub area in here, recolored to purple. I also was responsible for the windmill asset and the skyscape of the windmills falling apart.
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Art direction -
Jenna Kemker: https://www.artstation.com/jennakemker
Lead Artist-
Norma Martinez: https://www.artstation.com/esanany
Concept -
Marby Kwong: https://www.artstation.com/marby
Environment art -
Dillon Sommerville: https://www.dillon3d.com/
Kate Probeck (me!)
FX + tech art -
Edward del Villar: https://www.artstation.com/puck
Rodolfo Salazar: https://rodorodo.com/
Derek Glennon: https://www.derekglennon.com/
Ross Kameny
Level design -
Chris Lum: https://twitter.com/coinopthinktank
Adrian Bedoya: https://www.adrianbedoya.com/
Additional thanks to the whole Monomi Park team! ♡